==================================================================================
**********************************************************************************

  PINGU - "Original" M.U.G.E.N. Character made by mulamb 10/09/2005 - 15/10/2005

	    http://www.orimuga.altervista.org - mulambo_mc@hotmail.com

**********************************************************************************
==================================================================================

                                   WARNING!!

DO NOT DISTRIBUTE THIS CHARACTER WITHOUT MY SPECIFIC AUTHORIZATION. IF YOU WANT 
YOU CAN EDIT THIS CHAR BUT USE IT ONLY ON YOUR OWN, DON'T DISTRIBUTE AN EDITED 
VERSION OF THIS CHAR UNLESS YOU ASK ME IF YOU CAN. (man, i'm just telling you to
be respectful...it ain't so hard to understand ;) )


==================================================================================

                		     INFOS

Hi! Firs of all : SORRY FOR MY BAD ENGLISH. I HOPE YOU'LL BE ABLE TO UNDERSTAND
THE SENTENCES BELOW (i'm working on it and i'm trying to be more understandable as
i can).
Then, let's say that this character isn't really "original". Even if i made the 
graphic part of the character, the real Pingu's concept belongs to Aldo Mazzola, 
his real author, the person to whom i dedicate this little "fan art". This char
is also a gift to all the Pingu's fans in the world and a praise to childhood itself.
I made it in a month and half but I really hope you'll have fun with it. ^_^

                           WINMUGEN MP3 PLUGIN PROBLEM

I tried to convert the character to the WinMugen platform. It seems to work 
correctly but a defect seems to remain: the music in Pingu's intro and ending 
storyboards (those ones you can view in the Arcade mode) sounds corrupted or
doesn't sound at all for unknown reasons. I think that the problem is related to
a specific mp3 plugin, needed to play the songs correctly so, if you have some 
good clues about that, please let me know how to solve this problem. ;)

                               THE CREDITS CORNER

Graphics (original sprites + projectiles) : mulamb (+ other fx ripped from other games)
Sounds (voices and fx)                    : Pingu's original series (+ ripped from other games)
Code / Programming                        : mulamb 
Music Rips  (storyboards)                 : Pingu's original series 
                                            "Eve of the Apocalypse" - Malevolent Creation
                                            "Descendo" - The Smashing Pumpkins
Betatester                                : SlayerGatsu

                                  SPECIAL THANX

Mugenation, the Italian Mugen Community, Elphizo and everyone who helped me (you
know who you are! ;) )


==================================================================================
**********************************************************************************

                                   ADVERTISING!

If you're interested in being part of an original M.U.G.E.N. game project (ex.: you 
want to make chars, grafic fx, sound fx/ voice or anything useful) visit the site:

                               http://www.orimuga.altervista.org


and become a member of the Orimuga Team! The more we are, the better it will be. ;)

**********************************************************************************
==================================================================================


				THE COMMAND LIST

a = a button
b = b button
c = c button
x = x button
y = y button
z = z button
(so obvious...)
s = start button 

F = forward button
B = backward button
D = down button
U = up button
DF = down-forward button
DB = down-backward button

~*button* = hold *button* for a while


----------------------------------------------------------------------------------

NORMAL MOVES


a = standing / crouching / air weak kick
b = standing / crouching / air strong kick
x = standing / crouching / air weak head
y = standing / crouching / air strong head
x+y = power charge
a+x/z = dodge
s = meck-meck taunt
F,F = running
B,B = step back


SPECIAL MOVES


D,DF,F+x = Weak Meck-meck Attack!
D,DF,F+y = Strong Meck-meck Attack!
********
D,DB,B+x = SnowBall
D,DB,B+y = Double SnowBall
********
F,D,DF+x = Weak Pinguken
F,D,DF+y = Strong Pinguken
********
~B,F+a = Weak PinguBall
~B,F+b = Strong PinguBall
********
D,DF,F+a = Weak PinguBall (in air)
D,DF,F+b = Strong PinguBall (in air)
********
D,DB,B+a = Weak Tatsumaki-pingu-kyaku
D,DB,B+b = Strong Tatsumaki-pingu-kyaku


HYPER MOVES


D,DF,F,D,DF,F+x = Weak Hyper Meck-meck Attack! (level 1)
D,DF,F,D,DF,F+y = Strong Hyper Meck-meck Attack! (level 2)
********
D,DB,B,D,DB,B+x = Snow-Mitra (level 1)
D,DB,B,D,DB,B+y = Snow-Cannon (level 2)
********
~B,F,B,F+a = Triple PinguBall (level 1)
~B,F,B,F+b = Robby-Ball Combined Attack (level 2)
********
D,DB,B,D,DB,B+a = Hyper Tatsumaki-pingu-kyaku (level 1)
D,DB,B,D,DB,B+b = Robby Combined Spinning Attack (level 2)
********
D,DF,F,D,DF,F+a+b = Pin-Goku-Satsu (level 3) (fatal move)
D,DB,B,D,DF,F+x+y = Super Scary Attack! (level 3) (fatal move) (you must have the 50% of vital energy to do this move)
                    (hint: press "y" in the same moment of the attack - you must be very lucky - to receive the minimum damage)


---------------------------------------------------------------------------------------

so....HAVE FUN! ^_^


                           